Monday, February 15, 2010

Content Proposal Paper

Content Proposal

MySpace Cougar Classroom Supplement

EDM-665 Online Course Development

EDM-613 Media Asset Creation

Education Media Design & Technology MS Program

Full Sail University

Prepared by:

Michele Rambo

2/1/10

Abstract

In this current Digital Age, teachers are having a hard time finding ways to keep middle school-aged students engaged and participating in the general education classroom due to the recent advance in technologies. Students are more interested in Internet gaming, listening to their IPods, and/or chatting on social networks, such as Facebook and MySpace than engaging in the traditional classrooms. When teachers are unable to engage their students, and obtain their continued participation in and out of the classroom, student achievement substantially decreases. However, when used properly in conjunction with your traditional face-to-face classroom, social networks can promote detailed threaded-discussions, create a sense of school community, increase student participation, and consequently, their achievement. Because people learn differently, many types of instruction should be administered in the classroom. Because the students of today are digital natives, and in turn, speak the native language of IPods, computers, cell phones, online gaming, social networking, and instant messaging, they have been trained to learn a different way that we did in the past (Prensky, 2001). The digital native, unlike the digital immigrant, has the ability to learn while multi-tasking at a much higher rate. Marc Prensky (2001) states that, “today’s students think and process information fundamentally different from their predecessors.” As a result, if our “students of today’s” thinking patterns, and they way they learn, have changed, then consequently, our teaching styles should change as well. Sites such as Ning.com allow a user to create and regulate their own social network for educational purposes. In addition, already existing social networks such as MySpace and Facebook could be used in the same manner as well. Sites such as these would make it possible for the educator to use a social network to enhance their basic, traditional classroom, and in turn, ultimately increase student participation!

Introduction

Problem Addressed

Student participation in and out of the classroom is decreasing. Teachers are finding it harder to get and maintain the attention of the 21st century student, more specifically that of the upper level students. Because of this lack of interest, students are not doing their homework, not paying attention in class, and are ultimately finding themselves unsuccessful in the classroom. The increase of technological devices has made students uninterested in the traditional classroom setting. Teachers and parents are constantly having to ask their students/children to put away their cell phones, Ipods, and/or stop chatting on the computer. Students are much more interested in playing with these new technological devices, and are subsequently bored with the traditional classrooms setting. To combat this problem, why not give the children what they want? Why not use these devices to teach with?

Our world has drastically changed. Technology has advanced, traditional gender roles have shifted, and the “Leave It To Beaver” household no longer exists. In the past, the man of the house has always been the breadwinner and sole provider for the family. Traditional roles have always informed the boys as they were growing up, that some day they would be responsible for earning a living, and providing for a family. However, due to a shift in the economy, and women wanting to become more independent, it is not uncommon for both parents to take on part of the responsibility of providing for the family. Quite consequently, it has become the norm for both parents to be employed and bringing in an income. In addition, with the divorce rate rising each year, many people have now become single parents, and due to the split, have become the sole provider for their children. Many single moms now have to raise the family, and find a way to provide for them all on their own. As a result of these aforementioned circumstances, many children do not receive as much time with their parents/caregivers as they need. Due to the fact that parents may be working late hours, or may be exhausted from working long hours, children are getting less needed attention at home. Subsequently, things like communicating with their child about the day’s events or simply helping them with their homework often get put to the wayside. Given these circumstances, many children do not receive the much needed guidance and assistance at home. This, in turn, leads to low-performing students in the classroom.

The solution that will fix all of these problems would be to incorporate the use of social networks into the classroom. Those children who cannot receive homework help could now receive online help from their peers and from their teacher by logging on to a classroom social network site. Those children who are bored with textbooks, and only want to be playing on a computer all of the time could now get on the computer for their school work and classroom assignments. This led to the idea of creating a classroom social network site through the use of MySpace. This classroom MySpace page would be used for the middle grades students, and would attempt to create a fun, inviting site that would serve as an extension of the classroom. On this site, students could receive assignments, view a calendar of upcoming quizzes, tests, and events, and have the ability to communicate with others enrolled in the class from their home. In addition, by requiring that the students add every class member as a “friend,” on MySpace, their networking pool of peers just grew substantially. This would create a sense of community, and would encourage communication amongst all students regardless of status McNealy, Nonnemaker, and Blum,2002). They would now have a plethora of people to contact when struggling with a concept or assignment. In addition, parents could now communicate with their child’s teacher on a regular basis via the social network. And so, the “Cougar MySpace Classroom” page was created!

Goals and Objectives

Instructional Goal

The goal of the MySpace page is to improve the lack of student participation in the middle grades classroom. When students do not pay attention in class, or participate by completing assignments, then learning does not take place. Each year of school is supposed to be represented by one year’s growth of knowledge. However, if the student’s are not paying attention to the information that the teacher is trying to convey to them, then ultimately student achievement will not increase, but in turn, be at a stand still. Hopefully, by combining the use of social networks with the traditional classroom setting, the middle-school aged students’ will have a renewed interest in their education, and teachers will have their desired increase in participation levels.

Learning Domain

According to Benjamin Bloom’s “Taxonomy of Learning Domains,” there are three types of learning domains. They are cognitive (knowledge and mental skills), affective (growth in feelings, emotions, or attitude), and lastly, psychomotor (manual or physical skills). By improving upon one’s affective domain (their attitude towards education and the classroom), the door can now be more open cognitive growth (mental skills).

If students do not pay attention or participate in assignments, then little, if any learning is going to take place. Moreover, the cognitive domain, which includes skills such as recalling data, translating and interpreting problems/instructions, applying new concepts, and analyzing data so that it can be understood, will not be improved upon (Learning Theories Knowledgebase, 2010).

However, if we first work on improving the affective domain, which includes things like, a willingness to hear/selected attention, active participation, valuing other’s opinions as well as their own, etc…then the cognitive domain can be addressed. With the use of the social networks, the affective domain can be improved upon in many ways (Mazer, Murphy, & Simonds, 2007). Breaking through the social status tiers that middle-schoolers create for themselves can be a huge task. Although, if we encourage communication amongst all members in the classroom through the use of the social network, then acceptance and friendship might occur that quite possibly might not have ever occurred on its own.

Learning Objectives

Learning objectives are, “What students should know or be able to do at the end of a course that they couldn’t do before (TLL, 1997).” The learning objectives for the Cougar MySpace Classroom consist of the following:

1. Understand what a social network is.

2. Understand how to properly use a social network.

3. Create a network of peers to be used for collaboration and group work.

4. Know how to create a blog, and/or threaded discussion, and respond to that blog thoughtfully, insightfully, with appropriate language, and in a professional manner.

Presentation

Instructional Approach

The goal and approach of this project is to increase student participation through the use of the MySpace social network by incorporating assignments such as blogs and detailed discussions, and by encouraging peer collaboration/group work to create a sense of community and belonging. If students feel as if the have a part in creating what makes up the classroom, and by voicing their own viewpoints, then they will most likely want to participate in the educational experience that is occurring around them. Moreover, classroom events and such can be logged by a virtual yearbook. By taking videos or pictures of special events, i.e. basketball games, cheerleading events, spelling bees, science fairs, school projects, etc…and then by posting them on the MySpace classroom page, then the students will be more likely to log on and check out the page. In addition, it will give the parents more of an insight into what types of things their children are learning in the classroom, and (by checking the school calendar) what types of events are coming up that they may want to get involved in.

Lesson Structure

Lessons will be a combined structure of discovery learning and cooperative learning (Abromitis, 2009). Discovery learning will be used to allow the students time to decipher the meaning of the writing prompts and to respond to them using their own thoughts, knowledge, and discoveries. This will give them time to explore all of the possible meanings of a quote/prompt, and will also allow time for sharing of their initial reactions that they may have been reluctant to share in the classroom.

Secondly, cooperative learning will be used mainly in the social network arena. Since most of the classmates will be on the computer at the same time, then they can work together to complete assignments. In addition, group projects can be given so that students can work together and learn from each other.

The students will naturally develop and improve upon their interpersonal and intrapersonal intelligences through the use of the social network, which are two out of the seven multiple intelligences that Howard Gardner talks about in his multiple intelligences theory (Gardner, 1999). According to Heng-Li Yang and Jih-Hsin Tang, they believe that “based on the collaborative learning theory, it is assumed that learning emerges through interactions of an individual with others. From the perspectives of collaborative learning and constructivism, interpersonal interaction is one of the most important elements or processes of learning (2003).”

In addition, in keeping with the discovery learning theory originated by Jerome Bruner back in 1915, students will have the opportunity to “discover facts and relationships on their own,” which he (Bruner) believed to be the best way for learning to take place (Learning Theories Knowledgebase, 2010). A good way to apply Bruner’s theory on the social network would be to give an idea, quote, or writing prompt, and give my ideas on the possible meanings of the quote. Then, ask the students to come up with their own opinions on what the quote or prompts mean. They could do this either by making educated guesses, going with their initial reaction, researching the quote, and/or consulting with their peers (Pearson Education, 1995).

Marc Prensky, an “internationally acclaimed speaker, writer, consultant, and designer in the critical areas of education and learning” has written several books about the use of social networks in the classroom. One particular book the he authored entitled, “Teaching Digital Natives: Partnering for Real Learning” is a book which he talks about how to teach and engage the 21st century learner (Presnky, 2001). One way to do this, according to Prensky, is to incorporate the use of social networks into the classroom.

Project Structure and Development

The project’s structure will consist of a Cougar Classroom MySpace page. On the page you will find a class calendar, a link to blogs, a space for commenting, a list of class members, and a link to email the teacher.

Evaluation

Based on formative data, it is necessary to create an even more enticing reason to get the students to sign up for the project. Many were not as motivated because they already had a MySpace page, and were hoping to use their existing one. In addition, this was not implemented school wide, just in one of my class periods. Therefore, there was not much buzz going on around the school about it. I feel that if a social network like this was implemented school wide, and could act as the school website with individual links for each teacher/subject then it would become more popular. However, this project is still in progress, so I will be able to collect more data in the near future.

References

Abromitis, Barbara. (2009, August 6). Successful Lesson Structure for Student Teachers: Develop lesson plans for teaching and evaluation of student learning. Retrieved from

http://lesson-plan help.suite101.com/article.cfm/successful_lesson_structure_for_student_teachers

Gardner, H. (1999). Intelligence Reframed: Multiple Intelligences for the 21st Century. New York: Basic Books.

Learning Theories Knowledgebase (2010, February). Learning Theories & Models at Learning-Theories.com. Retrieved February 8th, 2010 from http://www.learning-theories.com/gardners-multiple-intelligences-theory.html

Mazer, J., Murphy, R., Simonds, C. (2007). I’ll see you on “facebook”: The effects of computer-mediated teacher self disclosure on student motivation, affective learning, and classroom climate. Communication Education, 56(1), 1-17. Abstract retrieved from IngentaConnect.

McNeely, C. A., Nonnemaker, J. M., and Blum, R. W. (2002). Promoting school connectedness: Evidence from the national longitudinal study of adolescent health. Journal of School Health, 72(4), 138-146. Retrieved December 18, 2009 from http://www2.gsu.edu/~wwwche/Promoting%20School%20Connectedness%20Evidence%20from%20the%20Natl%20Longitudinal%20Study%20of%20Adolescent%20Health.pdf

Pearson Education. (1995). Jerome Bruner and Discovery Learning. Retrieved from http://wps.prenhall.com/chet_mills_internet_1/0,11172,2580422-content,00.html

Prensky, Marc. (2001, October). Digital natives, digital immigrants. Retrieved

June15, 2009 from http://www.marcprensky.com/writing/Prensky Digital Natives, Digital Immigrants – Part1.pdf.

Skagitwatershed.org. (1999, June 5). Bloom’s Taxonomy of Learning Domains. Retrieved from http://www.skagitwatershed.org/~donclark/hrd/bloom.html

Teaching and Learning Laboratory (TLL). (1997). Teaching Materials: Learning objectives. Retrieved from http://web.mit.edu/tll/teaching-materials/learning-objectives/index-learning-objectives.html

Yang, Heng-Li, Tang, Jih-Hsin. (2003, September). Effects of social network on students’ performance: A web-based forum study in Taiwan. JALN 7(3). Retrieved from http://nccur.lib.nccu.edu.tw/bitstream/140.119/27390/1/v7n3_yang.pdf

Sunday, February 7, 2010

Week 1 Wimba Session #1

This wimba session's main goal was to introduce the students to the class, and to discuss the requirements of the Content Proposal Paper and the Media Project. This wimba session allowed time for students to ask questions pertaining to their individual media projects so that they may begin writing their papers. Joe Bustillos explained that the reason for not giving an exact outline of what he wants us to do is to allow for our own creativity. Giving us only a rubric to follow will encourage us to branch out of the box, and really get our creative juices flowing! He also explained that the Content Proposal Paper is "a very detailed document that outlines the needed components for the Media Project," and that the Media Project is the applied part of our thesis. This helped me to better understand what the project was supposed to entail, and what was needed in our paper.

Week 1 Reaction to Peer's post-Blog #4: Comment on Dennis Keegan's Blog

Dennis Keegan blogged the following:
We as educators need to think outside of the box for the new 21st century learners. The students of the 21stcentury crave visual and control of their learning environment. These learners’ 21st century learners are eager to be engaged in this type of pedagogical environment with interactive experiences, which allows for consistent learning and relearning. Students of the 21st century crave opportunities to be directly involved in exploring new material delivered in a technological format. New generational students learn by doing, and the entertainment factor within technological resources supports more meaningful engagement. The traditional 20th century format is no longer challenging or interesting for these students. The ever-changing nature of technology helps to maintain focus and assure high interest within an educational setting. The existing problem is that educators don’t have the training or knowledge to reach these new learners. Thinking outside of this box will take all of us educators coming together to embrace this new approach. Leaving behind the traditional methods of copies and class lectures. To turn towards student simulation activities which engage the students to make decisions in a virtual real life arena. When addressing the problem is that educators don’t know how to reach these new learners. Educators and school administrators in the K-12 setting tend to view video and computer games solely as a form of entertainment. Often, these games are not viewed as educational tools. Once these educators are taught to also think outside of the box and use the vast amount of tools that technology has to offer, we will all be thinking outside of the box.

I responded with the following comment:

cheleyram said...

Dennis, I agree with you in the fact that students are no longer challenged or interested in the former traditional 20th century type learning. They are digital natives, and because of this, they want to learn using all of the new technology that is out there. This is why I am conducting my thesis on "The use of social networks in the classroom to increase student participation." I hope, and I believe, that eventually a large majority of the high school level students will be taking their classes solely online. I think that this will become the norm, just as it has for college students. Our world is definitely changing, and if the teachers don't change with it, then the world is just going to pass them by.



You can see Dennis Keegan's blog for yourself at: http://educationalsites2009.blogspot.com/2010/02/week1readinghow-can-we-think-outside.html

Week 1 Reaction to Readings-Blog #3: Guiding Others To Achieve Greatness!


Guiding others to achieve Greatness!


In chapter 3 in the book entitled, "The Art of Possibility," the authors express their point of view on grades. They feel that when grades are administered, that they are given based on that student's performance in comparison to the other students in the class, and that it does not represent mastery. However, I disagree. I am a teacher myself, and I am going to speak for others when I say that I do not give out grades to a student based on his performance in comparison to others in the class. My grades are given out based on tests, quizzes, classwork, and participation, and most of these assignments are graded via a rubric or an answer key.

Because they started out their chapter with this belief, I found it harder to buy into what they were saying. However, upon further investigation, I began to understand what they were trying to get at. Ben and Roz want us to see the inner beauty within each person, and respect each other's individuality. If we can do that, then we can enable that person to blossom and grow into their full potential. Instead of sizing up people according to our own preconceived standards, view them with mutual respect and understanding. Ultimately allowing them to find themselves, rather than trying to get them to conform to our ideas of what should be.

I do agree with this in some manner. Letting children and people be themselves, and follow their dreams is of upmost importance. However, keeping with tradition by teaching basic family values and morals are also of the upmost importance. It is great to let a child find themselves, but we also have to remember that they are still that..."children." We as adults need to guide children while they explore the world.
It is kind of like taking a puppy for a walk. You give them room to walk, but (in order to guide them properly and keep them safe from harm) you need to keep them on a short leash.


Week 1 Reaction to Readings-Blog #2: Reinventing Our Perceptions



Reinventing Our Perceptions: What Do You See?

Often times we can get caught up in the daily rituals of our lives. Eventually, these rituals become habits, and fogs our vision to enable us to see past paths that have etched themselves into our existence. However, the book "The Art of Possibility" written by Benjamin and Rosalund Zander are teaching us to see past these habits that we have formed. Many times dreams and goals get put to the wayside because the path to achieve these becomes clouded. This cloud that forms is based on our perceptions of the world around us. In this book, Benjamin and Roz (Rosalund) teach us that if we re-create our thinking and our perceptions, good things can happen. They challenge us to take new paths, and see things in a new light, regardless of how it may feel the first time out. These new ways of viewing things might feel illogical or counterintuitive, but the only way to get out of an existing rut is to create a new path. We must transform ourselves into who we want to be.
This all may sound great, but you are probably asking yourself, as I was, "How do we do this?" According to Ben and Roz, this is not done by self improvement, nor by changing the way we do things, but by looking at things in a new light. By having totally new perceptions, beliefs, and thought processes.

To do this, Ben and Roz have set up a few practices for us to memorize and use. The one that I am going to address in this blog is the catchphrase, "It's all invented." All our stories and experiences are invented from our own perceptions and pre-conceived notions, causing us to find many dead ends in life. However, when encountering problems or road blocks, if we stop and view them in a different light, we will begin to see new solutions and new opportunities will appear.

According to Ben and Roz, when we encounter different situations in our life, we should ask ourselves the following questions:

What assumptions am I making,
that I am not aware I am making,
that gives me what I see?

Secondly:

What might I invent,
that I haven't yet invented,
that would give me other choices?

Practice asking yourself things questions whenever you can. Remember, it really is all invented. So, start thinking out of the box, put in a fresh light bulb, or reinvent your view, and tell me what do you see?!

Week 1 Reaction to Readings-Blog #1: The Impossible is indeed, possible!



The Impossible Is Indeed, Possible!

This book talks a lot about the world of possibility that we live in. It also mentions that often times, the obstacles in our world that we believe keep us from achieving our goals and dreams are often just assumptions of pre-conceived notions. According to this book, extraordinary achievement and success can be an everyday occurrence given the right framework. This really interested me, and it was an idea that I had never come across myself. It seems as though if we “reframe” the circumstances, we will begin to see new pathways that we did not know were there.

This book was written by two very extraordinary people, Benjamin and Roz (Rosamund) Zander. I watched an amazing speech given by Benjamin Zander the other day on TED.com. He was captivating and enlightening, and he brought music to life. He was also very inspiring. And, after reading this book, I find his writing partner, Roz to be the same. After reading what she does for a living, and the type of person she is, it made me want to meet her. She listens to people talk about their goals and dreams, and then helps them find pathways that they may not have known existed to get to them. She almost sounds like a psychic in that she seems to have the gift of reading people’s innermost desires, and helps them find a way to achieve them. I think if I ever met her, she would say I was on the right path. However, I would love the chance to see if she saw a dream in me that I did not realize that I had, or if she made me realize a better way to get exactly what I was longing for.

I believe the whole title of this book says it all. “The Art of Possibility” lends us the idea that all things are possible, and that there is a fine art, that once learned, opens up many doors ways to make the impossible possible.

Check out this book for yourself, and see where it might take you! "The Art of Possibility" -Written by: Rosalund Stone Zander and Benjamin Zander.


Saturday, August 1, 2009

Second Life: Education in a Virtual World

Have you ever been to the Second Life?   You've probably heard of it before, but maybe have not experienced it yet.  No, I am not referring to what happens to you when you die, I am referring to the virtual world that is now accessible via the internet.  This virtual world, known as Second Life, is an online 3D virtual world where users can collaborate, network, share, and even play with new ideas and concepts.  However, this virtual world is not like any other virtual world that you may have been to before.  This virtual world is unique in the fact that it can take you to actual places that exist in the "first life," but have been re-created for users to visit and explore in this 3D world.  

Second Life is very useful for education because so many of us learn by seeing, and by doing.  Well now, when you are learning about the "Great Wall of China,"  you could actually go visit it in Second Life.  Their 3D models of these different places are so realistic, it is almost like actually being there.  Want to show off the mural on the ceiling of the Sistine Chapel painted by Michaelangelo to your history students?  Well now you can by visiting the Sistine Chapel in the Second Life.  

Many teachers complain about how hard it is to keep the students' interested in their assignments.  Well, if you think about it, what are many of the students in today's world doing when they go home?  Playing on their computer, adding music to their ipods, texting, and playing with their playstations.  Well, Second Life is great because it is similar to entering into the internet gaming world.  Users get to pick an Avatar, choose their clothing, and then explore the many virtual communities and places that Second Life has to offer.  What a great way to get your students interested in your class, but still keep it educational!  

A teacher by the name of Nik uses Second Life to teach English.  She blogged about her teaching experience in Second Life at the following website:  http://nikpeachey.blogspot.com/2007/08/teaching-english-in-second-life.html.   She found Second Life can be a very useful tool for teaching English.  However, this teacher did come across a minor difficulty.  She needed to find a way to put the students into groups so that they did not overhear each other while conversing in English.  Although, what she did find was that the students seem to enjoy having class in Second Life, and that the class size continuously increased.  

In addition to visiting different places in second life, you can also visit and join different communities.  These communities can not only be useful for students, but for teachers as well.  Second Life can be a great way for educators to collaborate, network, and share best practices with other educators, all over the world!  If you visit http://www.slconvention.org you will see that there are actual conventions that are being held for Second Life users.  This particular convention is the largest virtual world convention being held online that combines art, business, community events, music, education, and much more. 

While I was in Second Life, I visited the International Society for Technology in Education (ISTE), which is, "the trusted source for professional development, knowledge, generation, advocacy, and leadership for innovation."   This organization offers a nonprofit membership which provides various leadership services for teachers to improve education and teaching.  While I was there, I met the online resident for ISTE.  Her name was Maggie Marat.  She goes there every Sunday, and she also conducts meetings for the Second Life Edvserse.  She helped me join their group, which will be a great source of information for my own personal professional development.

So, if you are interested in exploring Second Life for educational purposes or just for fun, visit http://www.secondlife.com and create your avatar today!  You'll be on your way to an awesome 3D virtual experience, and you might just learn something along the way!  While your there, look me up, and befriend me.  I go by Meschele Marenwolf in the Second Life.  I'd love to chat with you, and I hope to see you there! 

Second Life in Education Wiki:
http://sleducation.wikispaces.com/

International Society for Technology in Education:
http://slurl.com/secondlife/ISTE%20Island/168/29/30

Second Life:  Hype or Reality

How Do Education Enterprises Uses Second Life

Teaching English in Second Life: